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A post-apocalyptic train adventure across five chapters where you maintain the locomotive, scavenge limited supplies, manage survivors and craft items to reach the final station
The Final Station is a downloadable indie adventure published by tinyBuild LLC and developed by Oleg Sergeev, Andrey Rumak and Do My Best. It activates on PC via a Steam online game code and requires a third-party Steam account for installation. The title launched on 29 August 2016 and delivers a post-apocalyptic journey across a dying world aboard a locomotive.
Activation depends entirely on the Steam client and an active internet connection during the initial setup. Offline play is possible only after the licence has been verified through Valve's servers. The product cannot be transferred to another storefront or run without the Steam background service present on the system.
The campaign spans five chapters, each ending at a large inhabited station where survivors can be traded with or left behind. Limited ammunition and crafting resources restrict combat options, so players who prefer action-heavy shooters will find the pacing restrictive. Resource management and train maintenance replace traditional power progression throughout the experience.
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| Product | |
|---|---|
| Product name | The Final Station |
| Released | August 29, 2016 |
| Size & build | |
| Shipping weight | 0.45 kg |
| Package size | 25 × 25 × 25 mm |
| Software | |
| Published by | TinyBuild LLC |
| Developed by | Oleg Sergeev, Andrey Rumak, Do My Best |
| Supported platform | PC |
| Game genre | Indie |
| Activation platform | Steam |
The story spans five chapters, each ending at a large inhabited station where you can trade and upgrade.
A third-party Steam account is required; activation follows the standard Steam key redemption process.
English, French, German, Italian, Polish, Portuguese, Portuguese-Brazil, Russian and Spanish are all included.
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