Virtual Reality Headsets: Standalone and PC VR
Standalone, PC-tethered and phone- or console-based VR headsets, plus display glasses that show a large virtual screen. 58 products from $13.99 to $1,859.99. VIVE, Pimax, Meta Quest and more.
58 products from $13.99
58 results
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VIVE 99HAUM026-00 vr headset 2448×2448 90/120Hz 12GB 128GB
- 2448 × 2448 pixels…
- Dual microphones wi…
ASUS 90LJ00L5-B013B0 AirVision M1 vr headset 100" 1100 nits 87g
Pimax PVH00010230 Dream Air SLAM Edition 8K Micro-OLED VR Headset with Controllers
TECKNET VR Headset pearl white 110° FOV Bluetooth Controller 4.7-7.2
- Bluetooth
- 110 degrees
IHDAPP 3D VR Headset 5.0-7.0 inch Black with Controller
- Black
- 23cmx13cmx16 cm
Pimax Crystal Super 8K Micro-OLED VR Headset 3840x3552 116° 90Hz PVH00010208
CoCerKet VR Headset 120° FOV Bluetooth Controller 4.77" Smartphone
- Bluetooth
- 120 degrees
CoCerKet VR Headset with Built-In Headphones, 4.7-7.2" Smartphone, 120° FOV, 1080P Aspheric Lenses
- 120 degrees
- 11.2014 in × 21.412…
CoCerKet VR-G15-white VR Headset with Built-in Headphones 120° FOV 350" Display White
- 350 in (889 cm)
- Wired
CoCerKet VR-G15-HW VR Headset Black 120° FOV 7.2" 42mm Drivers
- 7.2 in (18.3 cm)
- Wired
YOOODONNN VR Headset 4.7-7 inch Smartphone 360° Panoramic Anti-Blue Light Adjustable IPD 62/45 Black
- Bluetooth
- 360 degrees
PNY Technologies, Inc. PHS-N3-E10288H VR headset 6GB 256GB
TeckNet TK-VR005 VR Headset 4.7-7.2" 110° FOV Bluetooth Controller
- 110 degrees
- Adjustable Headband
Vr-phone-2023 vr headset 4.7-6.7 in 108° fov
- 4.7 in (11.9 cm)
- Compatible With Mos…
LXFEIFANTECH VR Headset for Nintendo Switch & Switch OLED (Black&White)
- Wired
- Black&White
DEVASO Upgraded VR Headset for Nintendo Switch & Switch OLED Orange&White 110°
- Proprietary Connect…
- 110 degrees
EMCXFSHOP VR Headset with Controller 4.7-6.5in 108° FOV
- 4.7 in (11.9 cm)
- VRHeadset02
SOEWIOU V5 VR Headset White 4.7-6.0" 2560x1440 110° Bluetooth
- 6 in (15.2 cm)
- White
Orzly VR Headset for Nintendo Switch & Switch OLED Black Gift Boxed Edition
- 2NSW-VRHEADSETBLK
- Black
DEVASO Upgraded VR Headset Orange & Blue 6 inch 100 FOV
- DEVASO Upgraded VR…
- Orange&Blue
Orzly VR Headset for Nintendo Switch & Switch OLED White sm-944
- sm-944
- White
DPVR 283412 E4 VR Headset 3664x1920 120Hz 116° FOV
- Resolution 3664 × 1…
- PCVR
Pimax Crystal Super PVH00010206 3840x3840 140° vr headset
Pimax Crystal Super PVH00010195 50PPD QLED VR Headset
- QLED+MiniLED (Local…
- Black
Pimax Crystal Super PVH00010196 57PPD QLED VR headset
- Black
- Tethered
Sony PlayStation VR2 Horizon Call of the Mountain Bundle vr headset
- White
VIVE Focus Plus VR Headset with Victory XR Education Software Bundle
SAMSUNG SM-I610NZSAXAR 109° Micro OLED vr headset
- Galaxy XR Mixed Rea…
Pimax Dream Air PVH00010228 VR Headset 3840x3552 110 FOV
- Sony Micro-OLED scr…
- 3840 × 3552 pixels…
Pimax Crystal Light VR Headset PVH00010174 2880x2880 120Hz
- QLED + Mini-LED
- Black
DPVR 283411 E4 White VR Headset 3664x1920 120Hz 116° Inside-out Tracking
- Resolution 3664 × 1…
- PCVR
Where the game runs: standalone, tethered or phone
A standalone headset runs games on built-in hardware, so its storage figure, such as 128 GB or 512 GB, limits how many titles stay installed. Tethered or PC VR headsets draw their picture from a graphics card and list the ports they need, for example DisplayPort 1.4 and USB 3.2. Phone shells and console-style holders use a screen you already own; the title may give a phone size window such as 4.7 to 6.0 inches, and your phone must sit inside it.
Resolution, field of view and weight
A per-eye resolution such as 2448 by 2448 says more about sharpness than a single combined figure, and 90 or 120 Hz refresh rates make motion smoother. Field of view is quoted in degrees, and a wider angle feels more immersive. Weight matters on long sessions, as does where the battery sits, so look at the weight with and without the strap. Display glasses listed with a virtual screen in inches and a brightness in nits are for watching video, not moving around a room. Replacement straps and covers are listed under VR cables and add-ons.
Questions about Virtual Reality Headsets: Standalone and PC VR
- Can a standalone headset also play PC games?
- Many can, by linking to a PC with a cable or over Wi-Fi through the maker's link feature, but this depends on the model and needs a capable graphics card. Check the product description rather than assuming.
- What is the difference between 90 Hz and 120 Hz?
- Refresh rate is how many times per second the picture updates. 120 Hz looks smoother than 90 Hz, but the headset and the game must both support it, and a PC needs enough power to render that many frames.
- Will a phone VR shell work with any phone?
- Only phones within its stated size range. Listings quote a screen-size window, for example 4.7 to 6.0 inches, and the phone must also run the apps the shell expects. Measure your phone before choosing.

























































